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Copy pathDFS for Disconnected Components and Unreachable Vertices in Graph.cpp
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DFS for Disconnected Components and Unreachable Vertices in Graph.cpp
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#include <iostream>
#include <map>
#include <vector>
using namespace std;
class Graph {
private:
map <int, vector<int>> graph;
map <int, bool> visited;
bool directed;
void traverseDFS(int u){
cout << u << ", ";
visited[u] = true;
for(auto v:graph[u]){
if(!visited[v])
traverseDFS(v);
}
}
public:
Graph(bool dir = false){ // Constructor
directed = dir;
}
void addEdge(int u, int v){
graph[u].push_back(v);
graph[v];
if(!directed) graph[v].push_back(u);
}
void print(){
for(auto u:graph){
cout << "[" << u.first << "] => ";
for(int i = 0; i < u.second.size(); i++){
cout << (i == 0 ? "[" : ", ");
cout << u.second[i];
if(i == u.second.size()-1) cout << "]";
}
cout << endl;
}
}
void DFS(int u){
traverseDFS(u);
// Condition for disconnected component(s) or unreachable vertices
if(graph.size() != visited.size()){
for(auto u:graph){
if(!visited[u.first])
traverseDFS(u.first);
}
}
}
};
int main(){
Graph G(true);
G.addEdge(1, 4);
G.addEdge(4, 5);
G.addEdge(4, 6);
// G.addEdge(6, 5); // Unreachable
G.addEdge(1, 6);
G.addEdge(1, 2);
G.addEdge(2, 6);
G.addEdge(2, 8);
G.addEdge(8, 6);
G.addEdge(3, 2);
G.addEdge(3, 8);
G.addEdge(3, 7);
G.addEdge(7, 6);
cout << "Adjacency List: " << endl;
G.print();
cout << endl << "DFS: ";
G.DFS(6);
}